So for Russia IMHO the best is Economic+Quality. One is for the Teutonic Order, and is based on the secularization of that order into the Duchy of Prussia in 1525. Im thinking Religious>Defensive>Trade>Admin>Diplomatic>Offensive, then pick whatever MP I have on abundance in the late game. Exploration is better as 1st idea group. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. EU4 Nation Guides Muscovy is the meanest bad ass in the Russia and Ural region at start and you can take on literally anyone around you. Quality and offensive are of course always valid too. Now that you have a foothold in Scandinavia, you can get more land from Denmark. More diplomats, better diplomats, better relations improvement, etc. I'm just wondering about actual strategies in sp for Russia/Muscovy. Expansion is probably a good idea too, not necessarily for the fact you can colonize Siberia quicker, but for the extra states it gives you, which you definitely need. 2nd Channel: https://www.youtube.com/channel/UCWpgb8x6L5pCuakP_137lqADiscord: https://discord.gg/ksDjjUhKHdTwitch: https://www.twitch.tv/theredhawkliveTwitte. I've been going diplo early rather than influence for the extra diplomats and war score reduction (i'd then put influence in 4th place). This was even nerfed, the Ghazi idea used to give +50% recovery speed. Defensive has a nice morale boost and further ups your defensive attrition which stacks with Russia's terrain. They might actually attack you at some point either on their own or with a coalition. Point generation goes only up to 150. Beating the Ottomans in a war? Barely. Quality for military buffs. very powerful militaristic national ideas, Timurids Mughals Guide 1.26 [Dharma DLC]. Is +10% goods produced and +1 missionary strength a bad policy? In 1.29, you started with 9000 manpower and needed 9 whatevers to reach the force limit for the permanent cores on novgorodian land. 2) Diplomacy. All rights reserved. The CB alone is worth the whole idea group. The age of crusading knights is fading fast. 96K views 1 year ago An EU4 Muscovy Guide where we form the Russian Empire or Russian Tsardom and destroy eu4 kazan eu4 novgorod and the other nations around us. any tips are welcome. Take the Russian ideas, they are better than Muscovys. There will come a time when we no longer stand to gain by holding on to the trappings of a monastic order. Prussian missions centre around building up their influence and expanding their borders. It can take 2 to 3 years for an army stack to move from the eastern most province to your capital area and even more if you want to reach your Scandinavian or European provinces. Rinse and repeat till you border Ming. I only choose the other option if its give me stability when my stability is below 2. If you are defending from stronger enemies you are doing something wrong and need to address it by diplomatic measures, not by defensive ideas, Expansion/exploration. Colonial Russia can be fun. You can't outlast Russia.Recorded live on twitch.tv/xobidf Do you like Naval since it could technically help you win vs the Ottomans? The only way it is less viable is if you are hyperblobbing everywhere into AI in singleplayer. Automatic inflation reduction, bonus advisors, production bonuses, mainetance discounts, building discounts. Icon of St. John Climacus for spreading and embracing Institutions. This page was last edited on 12 April 2022, at 12:12. Into the forests and hinterlands of the land we today call Russia.Now a new and arrogant city of the north is on the rise. As a result, it's a massive part of Paradox Interactive's strategy masterpiece Europa Universalis 4, which puts you in charge of a nation vying for greatness on a real-world map. Prussia is considered one of the more advanced nations due to the difficult requirements and challenges that must be overcome to form, therefore it is not recommended for beginners. You are using an out of date browser. If so, where's Humanist? In the second war, take the two center of trades. From pretty early on, your main source of income will be trade rather than taxes. You're going to need it and it stacks well with high patriarch authority. Defensive, Quantity, Offensive and Quality in that order, maybe swap quantity with offensive depending on the situation. If you go quantity over aristocratic. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. If you want a military group go for quantity. Break royal marriages till your stab is -3. There are a ton of Idea Groups in EU4, all of which can greatly improve your nation (except Espionage, no one ever takes Espionage). There is a reason why Alaska was sold. Typically, this isnt a huge deal if you are playing as any other big nation such as France, Spain, Ottomans etc. This will be a slow push because of AE generation and you will rotate your conquests here with those on the eastern front. Transoxiana will have become independent from Timurids by now and taking them on wont be too hard either. After expanding into Eastern Europe, Tartary and the Near East for over five centuries, Russia will have its rule . U dont need quantity as Russia coz it's stack terrible with ortho and other manpower modifiers. , extra missionary and effects missionary strength. The extra merchant and diplo slot is nice for a massive empire. The CB is more a nice bonnus (also this policy with 10% moral and the one with moral and siege are among the best millitary policy). It is more viable and basically necessary in MP. Age of Discovery- Transfer Subject -> War Taxes -> AE Reduction, Age of Reformation- Prestigious conversion -> Institution Spread -> Religious Wars -> Merc Discipline, Age of Absolutism- Absolute Government -> Admin Efficiency -> Harsh Treatment. I want a blogging game where I expand all the way east and then kind of foreplay. Improve with Pskov, as you cant RM them. If all you want is money, you are far better of taking trade or even maritime ideas in addition to the always useful administrative ideas. I am thinking Quality and then religious. It was last verified for. Try taking the weaker nations of Khorasan, Ajam, Qara or whoever is still standing before Ottomans get to them. This gives +10% Discipline and money to pay for the army, which helps fight the PLC and Ottomans. Take influence ideas and diplomacy ideas, sink a diplomat into Russia and keep it there forever and find any estates, reforms, traditions and ideas you can to lower liberty desire. Everyone says that Expansion is better than Exploration for Russia, but I actually have to argue about it. If they are allied to Crimea AND Uzbek, it will be a difficult fight, but you should be able to win it. You should start integrating them slowly as you will get more suitable subjects and allies later. Eh, I prefer to hit Kazan before Novgorod. I don't care what people say but I go trade for my first diplomatic. As you pointed out, Orthodox is the only religion that gives benefits on a per province basis. I am not too good at the game, For me it's usually quantity first, trade and religious second and third depending on which points I have more of. (Austrian WC), Ottoman Blobfest (Over a Thousand Provinces). It took me until 1550 to unlock Deus Vult, which is far too late considering that Religious was my first idea pick. I will divide rest of the guide into sections for 1) Conquest; 2) Diplomacy; 3) Ideas/Age abilities and 4) Muscovy/Russia specific game mechanics. Couldn't take the +1 monthly admin because military took priority and the land I conquered constantly dropped my crown land down. Not at all as with France in 1.6. Religious is core ideas for Russia, free cb, u need to convert sunni and catholics to your OP orthodox. Haven't played EU for a long period. 1 Swap National ideas 2 Countries 3 Group national ideas 4 Easter egg 5 Converter-only Each country has a unique set of strengths that make it different from most or all other countries. The rest is whichever you like. You can gain very easy absolutism by doing harsh treatment on your rebels from now on. Declare on a small tributary and full siege (even assault) them. It will be a very tough war, which you can potentially win. So too shall the Rus'. Into the forests and hinterlands of the land we today call Russia. A place to share content, ask questions and/or talk about the grand strategy game Europa Universalis IV by Paradox Development Studio. An EU4 Muscovy Guide where we form the Russian Empire or Russian Tsardom and destroy eu4 kazan eu4 novgorod and the other nations around us. PATREON https://www.patreon.com/ludiethistoriaJOIN https://www.youtube.com/channel/UCc44DwqpTHpQJrCgjWVsjkA/join TWITCH http://www.twitch.tv/ludiethistoria PAYPAL http://tip.ludiethistoria.com/Check out my Twitch Vods Channel https://www.youtube.com/channel/UCri3qYX24n8cpPp2g4xtA4Q You can Also Check My Personal Channel Here! https://www.youtube.com/c/Ludisan More Starting Moves Guides in this playlist: https://www.youtube.com/playlist?list=PLrsZC4e_2qJ_CfLMUMsP4d2ylMwdxWPrE Europa Universalis IV is a grand strategy games published by Paradox Interactive. Religious why? If Poland hasnt rivaled you at the start, you should try to ally them. Get a general from Boyars but dont make them disloyal, you need the extra manpower recovery. Looks like a pretty sound bunch of ideas, I guess if you want to get Alaska up and happening you'll need explo at some point, but last time I tried that, it was quite annoying as it was just really slow - I'm keen to try a early capital move to the new world and use siberian frontier over there run though. It also doesn't offer any good policies with other idea groups one would pick as Russia. An EU4 Prussia Guide focusing on your Starting Moves, explaining in detail how to get teutonic order lands livonian order and polish lands and how to manage . BUT if we take Religious ideas (which we rather should take), then we have casus beli for everyone anyway. Press question mark to learn the rest of the keyboard shortcuts. The bonus from orthodox is linked to religion of your provinces (+33% manpower and -3 unrest on orthodox provinces) and you must convert suni land. Your colonies will be mostly useless apart from troops though. How in the world so you only have one admin? Your current idea road map is good enough too. With the age ability harsh treatment discount combined with the patriarch authority icon, you can gain 1 absolutism for as cheap as 11 (or 6 with Golden Era discount) military points. One random owned province with Pomeranian, Saxon or Prussian culture: One random owned province with Saxon or Pomeranian culture as well as country's capital: The lands once conquered and Germanized by the Teutonic Order will always need protection against rapacious neighbors. I'm not sure if the game changed, but in my experience rebels are a non-issue, like annoying flies. For a better experience, please enable JavaScript in your browser before proceeding. I like Trade ideas here as Russian provinces arent the most valuable. EUIV: AAR's, Let's Plays, and Fan Fiction, EU IV: Alternate History Short Story Contest Contr. The combination of Orthodox with Religion is very strong. I just saw that you can give the ability to create a client state to a custom nation. You need to start making more admin. Get level 1 advisors. Permanent claims on most of Eastern Europe and North Asia. And especially as Russia you don't need quantity, because the zar gov already gives you +50% (i think) manpower. 3) Religion. Admin is a nobrainer for every single nation right now, expansion could be a nice alternative. As soon as you declare, take the mission. Fight few battles with Ming armies. I also stabbed up once. You dont even need Alaska, Siberia is enough, trust me. RM all vassals. As others have already pointed out, the Holy trinity for Russian ideas is Quantity Religious Trade since these ideas are amazing and after all of them are completed you obtain 3 policies of each type, which means free bonuses(1 st policy of each group is free,always). 5) Expansion. This could be Hungary or Austria or even Poland depending on their diplomatic relations. With this strategy you should have 90 absolutism in about 30 to 35 years from start of Age of Absolutism. Good thing about exploration is that you can colonize North America if you pick some cores from Norway. Next set of conquest will depend on how Europe is doing and who is Lithuania or Poland allied to. With all that money you can have an absolutely MASSIVE army as Russia, dwarfing any and all competitors. Dont feed them too much land though. Quick siege both forts of Great Horde. I am also happy about any general tips on forming/expanding Russia since I am a newbie, New comments cannot be posted and votes cannot be cast. Questions, Paradox Is +10% goods produced and +1 missionary strength a bad policy? It started off well but it's terrible now. Make sure you have a small stack of army next to them before you declare). It is not worth it to play colonization game as Russia. Otherwise expansion is the way to go. To me the Ottomans are a non-issue since I beat them every game with ease. Why would I need administration ideas as Russia? Expansion is a much better idea group for Russia - and in fact seems almost tailor-made for it. Kiev shall rise once gain and we shall restore it to its former glory and splendor. "Russian Government" abilities: Reform Sudebnik: -10% autonomy from every province. Interactive corporate website, Uses Russian government mechanics: Each year, this government gathers. Completing missions as Russian minors allows you to change culture (or to keep yours) after conquering most of Ruthenia. It would even make sense. The new colony will start with 5 settlers instead of the usual 10. Picture it and then make it so in Europa. This is an unofficial video, not endorsed by Paradox Interactive.The following DLC is used in this series:Eu4 1.32 Origins leviathan Emperor DLC, Dharma, Rule Britannia, Cradle of Civilization, Third Rome, Mandate of Heaven, Rights of Man, Mare Nostrum, The Cossacks, Common Sense, El Dorado, Art of War, Res Publica, Wealth of Nations, and Conquest of Paradise.#eu4 #eu4origins #eu4muscovy #eu4russia #eu4guide #eu4building #eu4playingwide Having the Stratocratic Administration gives: Having a Militaristic Divine State gives: The government reforms Prussian Monarchy, Stratocratic Administration, Militaristic Divine State, Crusading Empire, Livonian Militarist Monarchy and Zulu Tribe have militarization which is a system that gives army-oriented bonuses the more militarized the nation gets on a scale of 0 to 100%. You can continue colonizing pacific islands and america if you like, wich is cool. Not as much as with Austria or Ottomans. It was last verified for, Please help with verifying or updating this infobox. The start changed a little bit. However, if they ally Denmark or Lithuania instead, you cannot take them early on. Plus it's another manpower boost. EUIV: AAR's, Let's Plays, and Fan Fiction, EU IV: Alternate History Short Story Contest Contr, https://forum.paradoxplaza.com/forusty-achievment-and-armenian-missions.1543367/, https://forum.paradoxplaza.com/foruism-and-rename-coptic-into-miaphysit.1543364/, https://forum.paradoxplaza.com/forum/threads/tengrism-and-buddhism.1517827/, https://forum.paradoxplaza.com/forum/threads/culture-convert-harmonized-religions.1393536/, https://forum.paradoxplaza.com/forum/threads/constantionople-and-moscow-religius-center.1391268/, https://forum.paradoxplaza.com/forum/threads/turkish-minors-of-anatolia-and-rum.1390767/, https://forum.paradoxplaza.com/forum/threads/colonial-and-subject-nations.1391208/, https://forum.paradoxplaza.com/forum/threads/nubian-mission-tree.1390771/, https://forum.paradoxplaza.com/forum/threads/rename-areas.1390441/, https://forum.paradoxplaza.com/forum/threads/russian-mission-tree-rework.1393614/, https://forum.paradoxplaza.com/forum/threads/restore-great-moravia.1393606/, https://forum.paradoxplaza.com/foruo-remove-mamluks-from-forming-arabia.1395549/, https://forum.paradoxplaza.com/forum/threads/suggestion-for-jerusalem.1395550/, https://forum.paradoxplaza.com/forum/threads/some-suggestions-for-byzantium-in-eu4.1424235/, my guide on how to fix common startup problems in version 1.29, https://en.wikipedia.org/wiki/Finnish_War. Don't stress out. Actually only thing we need from Expansion is additional merchant, additional colonist and casus beli against Asia (diplomat is really not needed, +1 diplomatic relations may be useful but is not really needed, any recrutation and building speed boosts are crap, trade power doesn't matter this much as we are continental). 197. And Khorasan as a march for their national ideas. Once you have the transfer subject age ability, declare on Denmark when they are busy with another war. Reddit and its partners use cookies and similar technologies to provide you with a better experience. With this, I had an idea : Having a custom nation designed to create a European Union with client states. One of the Indian nations are also great to accelerate your conquests in India. Low manpower means you dont want to drag the war out too long, Splendor generation as a province in Asia, Border with non colonized provinces for Siberian Frontier once you form Russia. But then came the Mongol hordes, advancing from the great steppe, pillaging and burning. Create an account to follow your favorite communities and start taking part in conversations. But, what with being limited to only 8 slots, picking the right Idea for your campaign becomes a top priority. JavaScript is disabled. Rival Kazan and Great Horde. I'm not a fan of quality but if you need it then fair enough. Besides, the Grandmaster would much rather be a Duke or King. I doubt he's good enough for constant warfare and bedding quantity ideas. At the same time our lands in Prussia are not a historic part of the Empire, let us declare ourselves King in Prussia to reflect our grander status than the other electors. I'd agree with you with any other religion but Orthodox. Reddit and its partners use cookies and similar technologies to provide you with a better experience. In terror our people fled the plains of Rus' and went north. You only get Imperialism around 1700, so still 150 years of dip free conquering after you are done with your perma claims. This is good, but hardly compensates the opportunity cost of getting Economic+Quality. If you have taken on Lithuania, release minor nations and feed them land. "Siberian Frontier" national idea. Siege Lithuania or Scandinavia in the winter or fight a big European and watch your 300k MP melt to 0 in a matter of years. It uses Russian Government mechanics as well as Russian Principalities and Veche Republics. all the bonuses just have amazing synergy with russian position ad national ideas. You have alot of trade centers, and pretty good province Goods to develop. You should try to get into this region sooner rather than later as you will need large amounts of money to fund your two massive armies. 8 Government-Based Ideas Art from the Golden Century DLC for Europa Universalis 4 This idea group changes based on what type of government you have, so there is some variance in quality. Preferably, improve relations/diplo reputation advisor for diplo and morale/discipline for mil. The strategy hinges on whether I feel like warring the ottomans early (hence the defensive pick for big morale) or just having a chill game where I develop provinces a bunch (quantity/economic). if you're going for WC, you should go Exploration + Expansion + Religious. The extra siege pip and military tech reduction are great to have. Yeah, why not make 2 coring reductions. I always perfered humanist over religious for the seperatism buffs. Try NOT to fight their army and let your subjects do it for you. If you take Religious and Trade you gotta go with quanity at some point since its policies with religious (+10% morale) and trade (+20% goods produced) are both very strong.. The order in which you declare wars will depend on who your enemy is allied to. eu4 ethiopia ideasis ora king salmon safe to eat. My initial "plan" is that. Stockpile all monarch points before Age of Absolutism starts. The most important thing about it is the peace cost and AE reduction, you can take tripple the land for half the AE with the expansion compared to the holy war cb. The best way to achieve this is by the Court and Country disaster. If you want to colonize all of Asia and don't conquer China and the hordes, exploration would be better. I'd assume he meant his ruler has an admin skill of 1. MPs are generally dictated by who ever has the most military modifiers and Russia late game can seriously do some damage due to having an Artillery combat ability modifier in it's NI. Additionally, exploration has several ideas that are worthless to Russia-the CB and global tariff-or nearly worthless-explorers, colonial range, and the second colonist (which is overkill), and the naval force limit boost isn't too helpful in solo play either. Your objective is to take Norway as your own subject. December 11th: Set Novgorod as a rival. After that I am unstoppable and the rest of the idea groups are dependent on what I need most at the time or role-playing. How to get more power projection? As I mentioned earlier about the difficulty of moving your armies between the Eastern Siberia and your capital provinces, fighting rebels becomes very tiresome. Offensive is all about the army, and every idea in it complements Russia's strengths. Other than that, I took exactly 2 provinces without a claim on and dev-pushed Renaissance (to dev 30 in Moscow) and Colonialism (in Yuriev). 3 colonizers would allow to colonize Siberia with tremendous speed. Playing with normal or historical nations. Religious, since at this point you'll likely be expanding into mostly Sunni or Catholic land and deus vult keeps you moving. . Religious is nice to have when converting the steppes, but the missionary strength from patriarch influence can do the job too. Europa Universalis 4, as with a lot of deep historical strategy titles, can seem very intimidating when players first give it a try.Between the rather cluttered UI, a multitude of menus to navigate, and the plethora of new concepts that players are required to grasp, starting up a new game can feel like being pushed into the deep end of a swimming pool. Byzantium is the Roman Empire. The Tsardom has the following benefits: A tsardom can claim an entire area owned by a country instead of individual provinces for just +50% the spy network cost. Admin for extra GC and CCR. I havent played this tag since the DLC specific to them launched. Do not take quantity, you will already drown in manpower. Since you are not having colonial nations you are short in merchants and other powers are draining your centers of trade because you won't have enough traders to steer to your collecting node. Innovative first, institutions take a long time to make it your way and the tech cost helps. If their allies are too strong, you will have to wait till they are embroiled in another war. This means I can still start wars while annexing two vassals and can grab sweden with transfer subject in a single war. When the disaster fires, there are stacks of rebels that pop up for a period of time. No good policies? The 100% MP boost is gone since ages. This should give you about 35-40 absolutism. Have fun! Use Streltsy either early game or when in dire need after losing a battle. You cant outcolonize countries like Spain, GB, Portugal, dont even try it. In the Age of Absolutism abilities, select the +1 Absolutism. Plus, while it is a rather good CB, Russia gets plenty of permaclaims and can fabricate on entire areas at once, which makes it somewhat less useful. Espionage is another idea group that I would usually like to use as Russia as pairs well with it's NI and that corruption reduction is so nice when your big. Or if you have beaten up Lithuania and Poland, start taking the coastal center of trades in Europe. I would say that if we don't want to go for WC Administration ideas are medicore, as Russia has their own core-cost reducer. I suggest Quantitiy - Religious - Trade. This is unlikely, but if you do find one, declare on them immediately and take those borders. Espaol - Latinoamrica (Spanish - Latin America). But as diplomatic tech gives colonization range, then you have to balance the ideas with tech, so you don't end up coring Island but not being able to reach Greenland. Where's Quantity? These are the easiest wars you will fight. Russia excels at this because of some unique features, like: Fabricating claims on entire areas. Its Mother Russia, your Ivans and Dimitris are unlimited even without quantity ideas, Defensive. In terror our people fled the plains of Rus' and went north. Religious is probably going to be your first idea group. Also Exploration saves us ADM points (we need to have at least Religious + Economic), and in the end gives us +25% naval forcelimits which could be nice for Russia. Europa Universalis IV 2013 Browse game Gaming Browse all gaming EU4 1.31 Oda to Japan Guide - Battle Royale The Red Hawk 77K views 1 year ago EU4 But I Can ONLY Have Islands Challenge Quarbit. As you conquer these lands, you can release Timurids as subject if they dont exist. Press J to jump to the feed. This ensures you dont incur too much AE in Asia or Europe. If you can ally Ottoman, make that Unholy alliance. I even take economic from time to time, but only to roleplay. Why not both? If you are that bad go for quality and focus on the West, as they are easy to convert, if you need to convert them at all (most of Lithuania is Orthodox). Russia have gold and also very, very big production. Religious/Economic - Influence/Trade - Defensive/Quantity - quality and whatever you need, That's a pretty good set, although I strongly recommend humanist early on too, or at least as 4th or 5th group, Thanks, but I dont think I need Humanist. ; abilities: Reform Sudebnik: -10 % autonomy from every province you... Monastic order fact seems almost tailor-made for it Kazan before Novgorod European Union with states! Colonize Siberia with eu4 russia ideas speed time to time, but if you can ally Ottoman, that... About the army, and pretty good province goods to develop n't offer any good policies with idea. Top priority nice for a better experience next to them launched about actual strategies in sp for Russia/Muscovy for warfare... Able to win it this infobox do the job too abilities: Reform Sudebnik: -10 autonomy! Humanist over religious for the army, which helps fight the PLC and Ottomans about Exploration that. Last verified for, please enable JavaScript in your browser before proceeding give! Maybe swap quantity with offensive depending on their own or with a coalition the Indian nations also... Busy with another war https: //www.youtube.com/channel/UCWpgb8x6L5pCuakP_137lqADiscord: https: //www.twitch.tv/theredhawkliveTwitte, if dont!, dont even need Alaska, Siberia is enough, trust me of Absolutism starts on. Paradox Development Studio experience rebels are a non-issue since i beat them every with. The ability to create a European Union with client states Pskov, as you declare ) defensive, quantity offensive! ' and went north do not take them early on them disloyal, you will its. Policies with other idea groups are dependent on what i need most at the start you... Stability when my stability is below 2 idea in it complements Russia 's terrain for it use Streltsy early. Colonize north America if you pick some cores from Norway espaol - Latinoamrica ( Spanish - America... Better idea group verified for, please enable JavaScript in your browser before proceeding other nation. ; Siberian Frontier & quot ; Siberian Frontier & quot ; national idea are to... Too much AE in Asia or Europe JavaScript in your browser before proceeding basically necessary MP... To need it and it stacks well with high patriarch authority this, i had an:. Offensive is all about the grand strategy game Europa Universalis IV by eu4 russia ideas Development Studio very big.! Their allies are too strong, you should start integrating them slowly as you conquer these lands, can!, EU IV: Alternate History Short Story Contest Contr but hardly compensates opportunity. Or even Poland depending on the rise this because of AE generation and will. Start wars while annexing two vassals and can grab sweden with transfer in. This means i can still start wars while annexing two vassals and can grab sweden with transfer subject in single! Spain, Ottomans etc centuries, Russia eu4 russia ideas have become independent from Timurids by now and taking on. Single nation right now, Expansion could be a very tough war, take the mission every... Last verified for, please enable JavaScript in your browser before proceeding can colonize north America if you can an! To the trappings of a monastic order in India other religion but.. More diplomats, better relations improvement, etc or whoever is still standing before Ottomans get to them.. As well as Russian Principalities and Veche Republics getting Economic+Quality from the great,... To learn the rest of the keyboard shortcuts are done with your perma.. The force limit for the permanent cores on novgorodian land independent from Timurids by now and taking on. However, if they dont exist you declare, take the +1 monthly admin because military took priority the. And +1 missionary strength from patriarch influence can do the job too ; national idea valid. To achieve this is by the Court and Country disaster on Lithuania, release minor nations feed... 100 % MP boost is gone since ages client state to a custom nation designed create. At 12:12 assault ) them the right idea for your campaign becomes a top priority too hard.... Even need Alaska, Siberia is enough, trust me browser before proceeding espaol - Latinoamrica ( Spanish Latin! Is unlikely, but only to roleplay ally Ottoman, make that Unholy alliance weaker. National ideas, defensive, release minor nations and feed them land St. John Climacus for spreading and Institutions! As soon as you declare wars will depend on how Europe is doing and who is Lithuania or Poland to. Feed them land is still standing before Ottomans get to them launched give the ability to create a state! Actual strategies in sp for Russia/Muscovy militaristic national ideas non-issue, like: claims. Started off well but it 's terrible now a massive empire you will get more suitable subjects and allies.. Fact seems almost tailor-made for it would be better extra siege pip and military tech reduction are to. Fan of quality but if you can gain very easy Absolutism by doing harsh treatment on your rebels now... Cb alone is worth the whole idea group now and taking them eu4 russia ideas! Better than Muscovys your objective is to take Norway as your own subject communities start... Very easy Absolutism by doing harsh treatment on your rebels from now on since i beat every... Terror our people fled the plains of Rus & # x27 ; s stack terrible with ortho and other modifiers! Cores from Norway standing before Ottomans get to them right now, Expansion could be or... Like Spain, Ottomans etc your main source of income will be a slow push because some... The coastal center of trades very easy Absolutism by doing harsh treatment on your rebels from now.... Of Eastern Europe and north Asia tech reduction are great to accelerate conquests. Attrition which stacks with Russia 's strengths get Imperialism around 1700, so still 150 years of dip conquering... Either on their own or with a coalition well with high patriarch authority all. And then make it your way and the Near East for over five centuries, will. Military tech reduction are great to have was last edited on 12 April 2022, at.. Paradox is +10 % goods produced and +1 missionary strength a bad?. All about the army, which you can ally Ottoman, make that Unholy alliance steppe, pillaging burning... I go trade for my first diplomatic Portugal, dont even try it what i need most at the,... Are hyperblobbing everywhere into AI in singleplayer cost of getting Economic+Quality city of the usual 10 new and city! Is doing and who is Lithuania or Poland allied to 's terrible now wars while annexing vassals! Them before you declare, take the +1 Absolutism than Muscovys Short Contest. That order into the forests and hinterlands of the keyboard shortcuts trade ideas here Russian... Of some unique features, like: Fabricating claims on most of Ruthenia only 8 slots, picking the idea. All that money you can release Timurids as subject if they are allied to and... [ Dharma DLC ] allies later Absolutism in about 30 to 35 years from of! And can grab sweden with transfer subject Age ability, declare on them immediately and take those borders need convert. Even need Alaska, Siberia is enough, trust me a long time to time but... Over a Thousand Provinces ) for everyone anyway, make that Unholy alliance even assault ) them helps the. Much rather be a very tough war, which is far too late considering that was... Other religion but Orthodox ideas ( which we rather should take ), Ottoman Blobfest ( over Thousand... Instead of the north is on the situation meant his ruler has an admin skill of 1 (... Was last verified for, please enable JavaScript in your browser before proceeding ( over a Thousand Provinces.... Either on their own or with a better experience, please enable JavaScript in your before. A very tough war, take the two center of trades in.!, select the +1 monthly admin because military took priority and the hordes advancing... Better experience, please help with verifying or updating this infobox even need Alaska, is... Talk about the grand strategy game Europa Universalis IV by Paradox Development Studio the Grandmaster would much rather be nice... Could be Hungary or Austria or even Poland depending on their own or with a coalition Principalities Veche. Them disloyal, you can gain very easy Absolutism by doing harsh treatment on your rebels from now on it! Some unique features, like: Fabricating claims on entire areas the second war take! Has an admin skill of 1 the Ghazi idea used to give +50 % ( i think manpower! Experience rebels are a non-issue since i beat them every game with ease worth the whole idea for... Conquests here with those on the situation you only get Imperialism around 1700 so. Dire need after losing a battle up their influence and expanding their borders will a... Much AE in Asia or Europe strength a bad policy expand all the way East and then make your. Absolutely massive army as Russia you do n't conquer China and the land i conquered dropped! Take quantity, you can get more suitable subjects and allies later will have its rule worth the idea... The weaker nations of Khorasan, Ajam, Qara or whoever is still before! What people say but i go trade for my first diplomatic ruler has an admin of. Very big production on their diplomatic relations and you will rotate your conquests here with on! To need it then fair enough OP Orthodox +1 Absolutism pick some from... Stand to gain by holding on to the trappings of a monastic order embroiled in another war 'll likely expanding. Ottomans etc to share content, ask questions and/or talk about the grand strategy Europa! One admin updating this infobox center of trades in Europe into AI in singleplayer playing any...
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