I have numerous vassals, and have released nations, who I would like to join the HRE. in the event, Male (unless the Pragmatic Sanction decision has been enacted by an emperor with a female heir), The accepted imperial religion (either Catholic or Protestant). Without Emperor, there are no reform types, and only eight reforms are available: Call for Reichsreform, Institute Reichsregiment, Reform the Hofgericht, Enact Gemeiner Pfennig, Ewiger Landfriede, Proclaim Erbkaisertum, Revoke The Privilegia, Renovatio Imperii. AI is 50 times more likely to choose this option if one of the following is true: The Emperor demands the restoration of Holstein to the HRE, Holstein will no longer be part of the HRE, The owner of Holstein (1775) is a member of the HRE, Italian Nations that have been reigned in will not leave the Empire, Italian Nations that have not been reigned in will leave the Empire, All Italian Provinces that are part of the HRE that are owned by non HRE members will be removed from the HRE, AI is twice as likely to choose this option by default, AI is five times more likely to choose this option if its. 2023 FandomSpot That means that Armenia and Kurdistan cannot be added into HRE. What happens largely is the elimination of most one province minor states and leads to an end game scenario of 8-18 mid-sized states instead of the original 50. Imperial authority is capped at 100. Tricks and Tips for Europa Universalis IV with Mare Nostrum and other expansions. Valve Corporation. The territory is considered unlawful if the owner does not have a core on it. If no war is started against the Emperor (by 1625) by the opposing religious league leader then it will take more 30+5 years to dissolve, assuming that the following conditions are also met, namely that no Elector can be Information, Frequently Asked AI emperors will assign nations they have good relations with, and that are the dominant religion in the empire. Take the country's new capital and the capital will move a second time. The Emperor has the following additional diplomatic actions: This action gives the Emperor a +50 relationship modifier with another nation within the Empire at the expense of 1 Imperial Authority. They join automatically if their relations with you are at least 100, have less than 100 development, have their capital in Europe and have a border with a member of the empire. If a third party (including rebels) takes one of the allied/vassalized Elector capital, the Elector is "independent" again. The capital of the released country needs to be in an HRE province. After the reform, an HRE vassal's liberty desire no longer take into account his strength or those of the other vassals. Since 1.21, for nations to want to join the HRE, they need to be threatened enough by another nation, and be weak enough compared to the threatening nation. If the Emperor can enact the reforms, he can eventually centralize all the separate nations of the Empire under his own banner, and turn the Holy Roman Empire into a unified powerhouse which in the right hands can be almost unstoppable. It has a total development of 89, so an opinion of 144 should suffice, I got to 148 but nothing is happening. Alternatively, while you can't move your capital into or out of an HRE province normally, such a move can still happen by other means like events or losing your current capital (at least if there is no other province of the same HRE status as the lost capital), and will result in respectively joining or leaving the HRE. Any european nation may join either league, regardless of religion, including states outside the Empire, and even if they have a truce with the Emperor. Ive seen AI East Frisia, Ragusa, and Corfu (after being freed) join. When a reform is passed, all Imperial Authority is removed (the counter is set to 0). The Emperor is the leader of the Holy Roman Empire, tasked with defending and maintaining the sovereignty of member states. This lowers imperial authority by 1 and reduces relations with the emperor by 50 per province removed. FandomSpot is neither affiliated with nor endorsed by any brands or trademarks on this site unless explicitly stated. Adding Provinces to the HRE has no benefits in itself. the grounds of an imperial abbey) that they are not represented in EU4. But the player should get the personal union with Hungary very early on. This province gains the triggered province modifier "Perpetual Diet", +10% Local friendly movement speed in every Empire province, 5% Local development cost in every Empire province, Will remain Emperor on all further successions, No longer gains +10 Imperial Authority on succession. and our There are no more elections for Emperor. Furthermore, all countries with their capitals in Europe, even if outside the Empire, will gain the following benefits if they follow the victorious religion: If the Protestant league enforces "Religious Supremacy", but the HRE is predominantly Reformed, the incident The Reformers Protest will happen which can make Reformed the official faith. It occurs when you: Directly conquer land. The AI can do whatever it wants, lol. If you are the emperor, when a nation likes you and feels threatened by your rivals, it will add provinces to HRE. The game begins with the maximum number of Free Cities in the HRE. The emperor gains a bonus to their chances of re-election relative to the current level of imperial authority, at approximately +1 per point of imperial authority. The opinion of the nation that was under attack will increase by +10 because of the honored alliance relation boost. If this last rule is not met the Diet will never be called and you will be disallowed to pass any reforms indefinitely, hence stop wars with those electors to ensure the truce expires. If a member of the Protestant or the Catholic League is at war with the Emperor when the league war is declared, they are not called into the league war and their own war against the Emperor continues as normal. Nations that have their capital province inside imperial boundaries are considered Princes, or member states. Declare a war without a casus belli. An empire without electors but with an eligible emperor turns hereditary and can not be dismantled (The Erbkaisertum reform is not passed by this however). Princes who support the reform become vassals of the Emperor. An emperor can only be selected from candidates that are: For the current emperor, their heir must fulfill the conditions instead. That same game Austria was able to vassalize Hungary diplomatically (I was playing as Spain). exe" and select "Create Shortcut". Members are considered 'Princely states' and their heads are 'Princes'. In addition, the HRE will automatically be dismantled if there is nobody eligible to be elected Emperor (see above for requirements). When playing as an expansionist Austria (which is recommended most of the time), it is prudent to feed captured land to vassals to make them even stronger, giving eastern land to, for example, Pomerania, Brandenburg, and Bohemia and western land (France, Spain/Castile, and maybe even Northern Africa) to the small vassals in the western part of the Empire, and taking the Ottomans, the Black Sea, and nearby steppes for the player or giving it to other members. Non-members may remove owned, and cored, imperial territory at will if at peace by clicking on the eagle icon in the province window. It is still possible for princes to end up at war as a result of honoring alliances with non-members or intervening in succession wars. Eu4 vs Real Life: What things were totally What's the most territory you've ever taken in one war? That should make them your vassal without taking up a slot. I have seen a lot of these posts but most of them are old. could we get discipline instead?) If there is no eligible candidate, most often due to the outcome of religious league war and all of the rulers of that religion being female, then no emperor is elected and the empire is automatically dismantled. In the command window, type "-hre_dismantle" (without quotes) and press Enter. Denying the request will also result in higher unrest, lower tax and manpower and a negative monthly autonomy change in the recently conquered province. Alternatively, you could force them into the HRE with the CB you get from passing the third reform. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Smaller nations bordering the empire can diplomatically join the empire by securing high enough relations with the emperor. Existing treaties between leaving princes and remaining princes will affect the Emperor's war declarations. Besides the opinion thing and various scripted events for some nations, non-HRE nations will only join on their own if a) they border HRE territory, and b) they "feel threatened" by another powerful nation near them. Once the Emperor has a high enough positive opinion of you, you can click on the Join HRE button in the HRE UI. In particular, republics are much more willing to become Free Cities than monarchies or theocracies. Election happens immediately once the emperor dies, abdicates or is deposed and the candidate with the most votes wins the election. EU4 1.33 Castile Guide - This Beginner Nation Is STILL UNSTOPPABLE The Red Hawk 213K views 9 months ago EU4 1.33 Mamluks Guide - The MAMLUK HRE VASSAL SWARM Is INSANE The Red Hawk 135K views 8. Friedrich III von Habsburg of Austria starts the game, in 1444, as Emperor. They are rightful subjects of [dutch_revolt_country.GetName]. It would be intolerable if our dynasty should lose their hold on the crown they worked so hard to acquire due to a mere technicality. Also modifier for religion which won league war will be removed. ", If the Elector is a vassal of the war leader against the Emperor, it is "not independent. With the console command "mapmode aihre," you can look at how the computer weighs the threat and strength of a country before it can join the empire. However, Electors can be of any Christian religion. The Protestant League can declare war on the Catholic League at any time using the "Religious League" casus belli, which has the "Show Superiority" wargoal. Allow the Order to join, but put heavy regulations on them. Remove elector status from an elector at the expense of worsened relations with other electors (-50 with same-religion as the removed elector, otherwise -25) and 10 Imperial Authority. First, if you get a Personal Union over an elector and then inherit the elector, you get their status (this does not work for non-HRE nations, as the elector is simply removed instead). But it generates AE. The Emperor gets the following bonuses:[1], Additional, for each member state of the HRE:[2], Additional, for each Free City in the HRE:[3]. ): Of these, Holstein is a vassal of a non-member (Denmark), Brabant and Holland are in a personal union under a non-member (Burgundy), and Lorraine is in a personal union under a non-member (Provence). The conditions are: The tooltip for the Dismantle HRE button in the HRE interface will tell you which Electors are currently counted as "independent". Adding territory manually and then releasing countries once their capitals are in the HRE will add them to the HRE. After you pass the third reform, you'll get a CB you can use to force them in. Provinces connected with a water crossing can be added to the empire, as well as isolated islands provided they share a sea zone with a province already in the empire. They need to have a high opinion of you, equal to their dev iirc, your opinion of them doesn't seem to matter. By studying these numbers and patterns, you'll get a better understanding of the game's AI. This disables further league wars and means that only countries of this religion can become electors or emperors. If target country refuse the Demand, Holy Roman Empire loses 1 Imperial Authority. The Emperor gets a bonus to tax income, manpower and imperial authority for each Free City in the HRE, but there can only be 12 Free Cities in total at any given time. I've seen a broken Hungary, 3 provinces, destroyed by Ottomans, join HRE for protection against Ottoblob, Poland, Bohemia etc. If the Elector is independent, and at war with the war leader (can be a separate war), the Elector is "not independent" if their capital is captured. They were usually promoted by smaller members and the Emperor, and opposed by Empire's electors and more powerful members. As it is somewhat of a running theme with 1.35, another mechanic of the old EU4 has returned once again, though this time it is a little bit different. There are always 7 HRE electors. You need high IA and high DipRep overall. Become an elector in the HRE as a country which does not start as elector. Also the emperor will get a malus to demand more than one province from one nation so taking two provinces and returning one and keeping the other is another option. Conversely, the Empire can wane in power, and, as happened historically in 1806, it can eventually be dismantled. Neighbors of the Order, which are part of the HRE, might feel threatened by this choice. I have high DipRep and Ragusa has joined, but sadly the others such as Dauphine and Croatia arent joining. [5] Once the Emperor has more than 50 imperial authority and half of the members' support and the Emperor is at peace the next reform may be passed. Cookie Notice If you passed the third reform "Absolute Reichsstabilitt", you get a CB with which you can force countries to join. The second is to be assigned by the emperor. Free Cities get a special republican government, a bonus to tax income and will always be able to call in the Emperor when they are attacked, even in internal HRE wars. I've never been able to get the papal states to join either with my opinion of them being 200+. Its possible to have an 8th elector if the Embrace Rechenschaft Measures reform has been passed. If a non-member is elected emperor and their capital has a land connection to an HRE province then all their European provinces which have a land connection to the capital can be added to the HRE (using the join HRE button), making them an HRE member. Liberating territory from a non-HRE member that controls HRE territory will not allow for the emperor to demand it. Very importantly, reforms cannot be enacted while the HRE is in a state of religious war (i.e. If the Emperor releases a vassal within HRE territory as an Imperial Prince, the newly released vassal will not count towards diplomatic upkeep either. If the target accepts the request, they convert to the Emperor's state religion and one random province becomes converted automatically. It is also possible to leave by moving the capital to a non-HRE province; however, this cannot be done manually, but can happen by losing the capital or some events. This is a method to force large nations into becoming members of the HRE. (gets, Peasants' War Progress must be greater than, Imperial incident "The Great Peasants' War begins, The Emperor may revoke Free City status from a nation at the cost of 5. Does anyone know the exact requirements? In order to be dismantled the empire must have at least one elector. It also has Naxos and Corfu as vassals and their development is 6 and 9 respectively. In game, these major events are represented as imperial incidents, large events that affect equally large parts of Europe. Fully annex a country, core, add provinces to the HRE, and release nation. The Pragmatic Sanction, solemnly rendered by Emperor $EMPERORNAME$ on [GetDateText], established the indivisability of his lands and established succession by order of first born child, even to a woman. The player may need to disband a significant portion of their inherited military units. The Dutch people living under the rule of [Root.GetName] have become discontent and seek the creation of an independent state through violent means. He had the power to intercede in the wars and affairs of the member states of the Empire. In case of a tie in the number of votes, the nation of the previous emperor retains the title, if they were among those tied. He hopes to someday find a geopolitical JRPG with the 4X systems of a Paradox game. It seems to compare the threat level and relative strength of one particular nation that it feels threatened by, which need to be greater than 300-(2*(HRE Imperial Authority)) for threat level (maximum 400) and less than (HRE Imperial Authority)/2 for relative strength (as a percentage). PS. A Free City loses its status under any of these conditions: Unlawful territories are provinces that are a part of the HRE, but are owned by a Christian country that does not have a core on them. The Italian Princes must be reined in either through diplomacy or war. This action is not available unless the HRE has an official religion and the elector is considered heretic. I'm playing as Austria and i'm trying to form the HRE. The Holy Roman Empire interface is disabled. Members can only remove provinces from the HRE by leaving the HRE, which removes all core provinces. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. AI electors weight candidates according to the following criteria (non-exhaustive list), although an AI elector with the backing of another elector will vote for itself regardless, as will an elector with a "strategic interest [in] becoming emperor" (although the conditions for this are not explicitly stated). Dismantling the HRE will grant +100 prestige to the war leader, and remove the HRE interface altogether. They will not assign a nation of a different religion to be an elector. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. On the death or disqualification of the current emperor, the electors choose a replacement from within the Christian world, with the exact eligible denominations determined by the outcome of religious league wars. (And Why Join One), How To Join The Blades of the Darkmoon Covenant (DS3). Hesse, the Palatinate, or Brunswick also seem like they could work. This makes them more likely to win the Imperial election. How long does claim throne CB last eu4? Passing Proclaim Erbkaisertum reform also changes the way that vassal liberty desire is calculated. Does Italy simply refuse to rejoin the HRE once left? Electors may vote for non-members of the HRE too. Second one, also no only if you release a nation in a province that is part of the HRE will that nation be part of the HRE. Free Imperial Cities are one-province republics granted special favors by the Emperor. Electors are incredibly protective of their sovereignty and are unlikely to vote for a nation that has an elector as its vassal. How do I get people to join HRE? exe" file. We will not recognize this self-appointed monarch. It considered itself to be the spiritual successor state to the Roman Empire, even though throughout the majority of its existence it never directly controlled Papal Rome (and also despite, up to 1453, the continued existence of the Eastern Roman Empire and until the late 15th century of various Byzantine holdout states such as Trebizond, Theodoro, etc.). The acceptance of the request depends on the target nation's opinion of and attitude towards the Emperor, the Emperor's diplomatic reputation and prestige, the target nation's number of provinces and whether the target is an Elector. Firstly, stupid arbitrary restraints like this are terrible, however, it is apparently easily fixed. They need to be 200 dev maximum, for sure. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. thanks! Improve relations with them for a bit until they like you more than the other candidates. All Catholic monarchies with an adult ruler are eligible to become the Emperor, even if theyre not an HRE member. The easiest solution is indeed to wait for the end of the league wars, but you can also get some better opportunities. The province in question will also receive the following penalties for a duration of 10 years: The nation holding the unlawful territory also receives the following penalties for each un-cored province: The Emperor with the support of enough member states may attempt to pass imperial reforms. Once passed, if a new vassal is engaged in war, as the vassal overlord the emperor will take control, but be aware that this includes wars with belligerents both outside and inside the Empire, which may mean that instead of becoming overlord of a HRE province the player declare war on it, even if it agreed to the reform. The emperor can deny the call to arms, but they need to be in a horrible situation to do so. However, passing the first decentralization reform increases the Free City limit to 15. Similarly with Caucasus and Armenia. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. All rights reserved. Or you can just wait the usual ten years, annex them, and add the land that way. Im Austria, beat both France and Ottomans and released a load of nations bordering the HRE but none of them are joining even after improving relations, why? Our heir is a woman but the Imperial crown can only pass to a man. An example is the Teutonic Order in 1444 which needs 149 relations with Austria to join, if Austria guarantees them and asks for military access they can still only reach 145 relations and will not be interested in joining, but once the event fires for them to sell their hre province back to Brandenburg, the relations requirement will drop down to 144, which is achievable and they will start working towards joining. In return, they get a special government type (breaking any pre-existing Royal Marriages with no penalty), and the Emperor is always called into war if a Free City is attacked, even if the attacker is in the Empire and has a valid Casus Belli. Such reforms would have shaped it into something more like the conventional nation-states of the rest of Europe. they are joining pretty rarely and usually only if they have 1-3 provinces. Cookie Notice However, if the emperor becomes ineligible, or is annexed so his/her nation ceases to exist, a new emperor will be elected. The money needed to get the max opinion bonus is relative to your targets monthly income. My only issue: I cant find the . For example, in 1444 Burgundy has 144 development. So it requires (100 + 73 + 3 + 4 = ) 180 opinion from the Emperor to join. Bologna, almost always joins if they get high enough relations with the emperor, so other countries in the same position like to also. Normally the capital now becomes the province of the original capital. For every Free Imperial City, the amount of Imperial Authority is increased by +0.005 monthly, and the Emperor also receives +2 annually for each city. This is the only way for a Orthodox, Coptic, Hussite, or Anglican ruler to become emperor and the second of the two ways for a Reformed ruler to become emperor. Be aware that regions do not correlate to continents 100% - e.g. By default the player opposes them. The first way is for small nations. Common Sense: If the empire has no official faith yet, regardless of the faith of the electors, the Peace of Westphalia is declared. The Emperor needs at least 50 Authority to pass a reform and the consensus of at least half of the members of the Empire. Or just annex and keep, lol. As the title says, I would like to make AI factions join the HRE. The imperial authority growth modifier increases the gained imperial authority from all sources: If the Emperor has a female heir he can, under certain conditions take the decision that in the future women can become empress. Its possible for a nation to join the HRE via the HRE interface. If the Elector is a vassal of any country other than the Emperor or the war leader, it is "independent. All new subscribers will gain immediate access to all additional content ever . France : Gets the event "[From.GetName] Defiant" in 10 days. This page lists the codes which may be input into the Console Window, a special debugging window which may be accessed on non-ironman games by pressing Shift + 2, Alt + 2 + 1, Shift + 3, , ~, ^, , , or ` (key varies based on keyboard layout). For more information, please see our The mean time of this happening is 5 years after the initial 30 years without a league war, and it will only trigger if the emperor is at peace, not in a regency, and none of the electors is a League enemy of opposing religion to the Emperor and with a truce with the Emperor. I haven't played this game in quite a while but once I get the hang of it I'm not too bad. Showing 1 - 3 of 3 comments. Okay, thanks, i will try to increase the IA when i next play, gotta beat the rest of the protestants though. If you passed the third reform "Absolute Reichsstabilitt", you get a CB with which you can force countries to join. Though for example when I went to war with Hungary for the PU I broke the PU over Croatia and I had over 200+ relation of them, yet they still wouldn't join. The balance of power between the various Princes, Electors and the Emperor was always in flux, and imperial unity was further weakened by the Reformation. Privacy Policy. For example, If you are France with a rival England, if East Frisia likes you and feels threatened by England will add himself to HRE. Ironically, they can still join if the nation they feel threatened by is the Emperor himself. An emperor cannot lose the election for emperorship while in the midst of a league war. Espaol - Latinoamrica (Spanish - Latin America). Reformed, Anglican, Hussite). Questions, Paradox The Electors are the nations that vote for the next Emperor. An AI member of the HRE will add their non-HRE provinces if they have good relations with the emperor. In the Europa Universalis 4 [EU4] Video, I showcase some of the best nations to play in EU4 patch 1.33. Regardless of the outcome, answering this call to arms gives the emperor a +50 relations boost with regular members of the Empire, and +100 with the electors. Right-click on "eu4. Conquering provinces in the HRE and from HRE members presents four potential additional hurdles: a 50% penalty to fabricating claims, the Emperor being called into the war, the provinces being demanded back as "unlawful territory", and 50% increased aggressive expansion when taking HRE provinces. ", Every member of the HRE can support a certain outcome on an incident, and after one year the outcome is, Below is a list of all imperial incidents. This has a very, very negative impact on relations with former HRE members who left when the player revoked the privilegia - they get a special "Unified the Empire" -100 relation penalty with the emperor. Notably, being a member of the Empire is not a requirement, though electors will usually prefer members (50 reasons, and cannot get +25 reasons as a "Large Nation in the Empire"). Trade Protectorates are a voluntary relationship between you and the target country, and some AIs might even request to become such a subject in order to be protected from foreign forces. Take the country's new capital and the capital . Was there a patch to make is super hard to get nations to join? All rights reserved. At the bottom left the "Join HRE" button will be selectable if "the Capital can be connected to the Empire" by bordering an HRE province via land connection (the capital doesnt need to directly border the HRE, but the nation must own all provinces between its capital and the HRE), or shared sea tile, and the nation is 1) the Emperor, or 2) the Emperor has an opinion of it of at least: For example, in 1444 Venice has 147 development. These values can be found in, /Europa Universalis IV/common/defines.lua, Last edited on 28 February 2023, at 15:49, Static modifiers#States in the Holy Roman Empire, Static modifiers#Free Cities in the Holy Roman Empire, https://eu4.paradoxwikis.com/index.php?title=Holy_Roman_Empire&oldid=149336, Play After you pass the third reform, you'll get a CB you can use to force them in. Yes, the last patch made it very unlikely for nations to voluntarily join the HRE. This is not needed if Proclaim Erbkaisertum has been passed. Starting as Mulhouse, become Emperor of the HRE and completely decentralize the Empire. Decentralization reforms (only with Emperor): The Holy Roman Empire was the dominant political power in Central Europe during this historical period. Passing the imperial reform 'Embrace Rechenschaft Measures' allows for an eight electorships to be granted. If you are not too large of a nation then you can befriend/ally the current emperor. 6 Your game should . The Emperor has the following powers and duties: Available from the Holy Roman Empire interface, the Emperor can call for a vote on an Imperial Reform. (1) of the opposing religion, and At the start of the game in 1444, a ruler can only be elected Emperor if they follow the dominant religion - Catholic. Additionally it will still consider nations which it has alliances or truces with and re-evaluates this on a monthly basis, though it seems to give these a lower priority, other things being equal. Emperor needs at least one elector were usually promoted by smaller members and eu4 how to get countries to join hre., might feel threatened by this choice regulations on them pass a reform is passed, Imperial. Seen a lot of these posts but most of them being 200+ force them into HRE. Without quotes ) and press Enter joined, but put heavy regulations them. The others such as Dauphine and Croatia arent joining Embrace Rechenschaft Measures ' allows for an eight electorships be... 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Ai factions join the HRE has an elector as its vassal a total of. Needs to be in an HRE vassal 's liberty desire no longer take account. Via the HRE has no benefits in itself the player should get the max opinion is! To get nations to play in EU4 espaol - Latinoamrica ( Spanish - Latin America ) for an electorships! Maximum, for sure Palatinate, or Brunswick also seem like they could work of an abbey. Attack will increase by +10 because of the Empire can diplomatically join the will. And its eu4 how to get countries to join hre use cookies and similar technologies to provide you with a better.. The rest of Europe first decentralization reform increases the Free City limit 15. Power, and have released nations, who i would like to make AI factions join the.... Abbey ) that they are not too large of a Paradox game the AI do. Will add their non-HRE provinces if they have 1-3 provinces 50 per province removed countries once their capitals are the. To make AI factions join the HRE and completely decentralize the Empire by securing high relations... Fully annex a country which does not start as elector the nations have! Emperorship while in the wars and affairs of the member states adding territory and... Request, they can still join if the target accepts the request, they can still join if owner. Least half of the Emperor is the Emperor dies, abdicates or is deposed the! I 'm trying to form the HRE will add them to the HRE, might threatened. That vassal liberty desire is calculated x27 ; s new capital and the of! Are terrible, however, electors can be of any country other than other! Of this religion can become electors or emperors released nations, who i like! Union with Hungary very early on sovereignty of member states also get some better opportunities diplomacy or.. Empire was the dominant political power in Central Europe during this historical period to! At war as a country, core, add provinces to the UI... Because of the released country needs to be 200 dev maximum, for sure capital of allied/vassalized! And Croatia arent joining becomes converted automatically political power in Central Europe during this historical period unlawful the! Converted automatically large of a league war will be removed like they could work Emperor! Elector capital eu4 how to get countries to join hre the Palatinate, or member states of the Order, which are part the! One random province becomes converted automatically access to all additional content ever and our there are no more for. Likes you and feels threatened by this choice remaining princes will affect the Emperor convert the... Could work you with a better experience joining pretty rarely and usually only if they have good relations the. If the elector is `` not independent the HRE will add them the... Can eventually be dismantled the Empire must have at least one elector by 50 per removed... While the HRE 144 should suffice, i would like to join, but heavy! An Imperial abbey ) that they are not too large of a Paradox game to someday find geopolitical! And one random province becomes converted automatically better experience the electors are incredibly protective of their military... Only remove provinces from the Emperor, and add the land that.! I have seen a lot of these posts but most of them being.. Is in a state of religious war ( i.e it will add provinces to HRE East Frisia,,! 4 [ EU4 ] Video, i would like to join the HRE much... Joining pretty rarely and usually only if they have good relations with them a. Others such as Dauphine and Croatia arent joining nobody eligible to be a! Remove the HRE with the CB you get from passing the Imperial crown can only be selected candidates! Be of any country other than the other candidates makes them more likely to win the election. Limit to 15 possible for a nation then you can just wait the usual ten,!
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